Creating a game – day 3

Thanksgiving – day 3 of creating a game in 4 days

After a slow day yesterday (here are our re-caps of day 0, day 1 and day 2), David was able to resolve the few remaining inventory issues this morning, and then proceeded to something that every novice game developer does on their first day. But after almost a year of fussing around with this game engine he still had not done: Creating monsters, spells, attacks, etc. You know, the sort of thing you normally expect in a game.

I suppose he tends towards non-violent games.

But the haunted forest is a dangerous place! So he did a quick sketch of a goblin, put him in the game, worked out a spell-casting system, and voila! Our witch now has a few grumpy green obstacles to her ingredient collecting quests.

Claudia did some nice background images to improve the images for the trees, sky, horizon, etc. She also did an animation for the witch when flying (which is not apparent in a static image).

game, creation, video

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Why don’t you join me along my journey and follow me on fbgo and tw if you prefer and see what I come up with next. You can, of course, also subscribe by email – (click) here or you may follow my blog with Bloglovin or my preferred reader Feedly.

I hope that over time we will be building a community dedicated to art and creating. I rather like these words said by Andy Warhol:


Don’t think about making art, just get it done.

Let everyone else decide if it’s good or bad, whether they love it or hate it. 

While they are deciding, make even more art.” 

Drop me a comment and you’ll make me smile!


10 thoughts on “Creating a game – day 3”

  1. It’s amazing to me how you put all this together. And I love that it is a collaboration between the two of you. I have a bit of a soft spot for witches, having grown up near a place called “Hexentanzplatz”, a tourist attraction in the Harz mountains of Germany.

  2. It’s really coming together nicely!! Can’t wait to see what Day 4 brings.
    but right now, I am laughing over your text at the top of the image “blah blah blah…” LOL.


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